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  <div class="headertitle"><div class="title">SceneInfo 成员列表</div></div>
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<p>成员的完整列表，这些成员属于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>,包括所有继承而来的类成员</p>
<table class="directory">
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>AddDataToLinkageHolder</b>(LinkageHeader *pInLink) (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>AddRef</b>() const =0 (定义于 <b>IRefCounted</b>)</td><td class="entry"><a class="el" href="../../dc/dfd/struct_i_ref_counted.html">IRefCounted</a></td><td class="entry"><span class="mlabel">pure virtual</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>ArePropertiesEqual</b>(SceneInfoCR other) const (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>AreSettingsEqual</b>(SceneInfoCR other) const (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>CheckSceneType</b>(ATScenesType type) const (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>ClearATSheetDef</b>() (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>CopyDirect</b>(SceneInfoCR other) (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr class="odd"><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html#a58a9c6488f6cd83db8afeb7c9f8674b5">Create</a>()</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"><span class="mlabel">static</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html#aba26a8e9f81e2edad8afeb25cf1f8c58">Create</a>(ATScenesType type, WCharCP name, bool is3d)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"><span class="mlabel">static</span></td></tr>
  <tr class="odd"><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html#a4250b52b8dd2bb1c735b41f3354fa0b4">Create</a>(SceneObjectCR other, ATProjectP file)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"><span class="mlabel">static</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>GetAcsOrigin</b>() const (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>GetAcsRotation</b>() const (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>GetAcsScale</b>() const (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>GetAcsType</b>() const (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>GetAngularMode</b>() const (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>GetAngularPrecision</b>() const (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>GetAnnotationScaleFactor</b>() const (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>GetATComponentDefinitionHandlerId</b>(ATComponentDefinitionHandlerIdR handlerId) const (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>GetATSheetDefCP</b>() const (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>GetATSheetDefP</b>() const (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>GetAzimuth</b>() const (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>GetBackgroundColor</b>() const (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>GetBooleanPropertyValue</b>(bool &amp;propVal, HATObjectCR objHd, UInt32 propId, size_t arrayIndex_unused) (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"><span class="mlabel">static</span></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>GetDefaultBackgroundColorForDrawingScene</b>(RgbColorDef &amp;outColor) (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"><span class="mlabel">static</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>GetDefaultBackgroundColorForSheetScene</b>(RgbColorDef &amp;outColor) (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"><span class="mlabel">static</span></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>GetDefaultRefLogical</b>() const (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>GetDescription</b>() const (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>GetDirectionBaseDir</b>() const (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>GetDirectionClockwise</b>() const (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>GetDirectionMode</b>() const (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>GetDoublePropertyValue</b>(double &amp;propVal, HATObjectCR objHd, UInt32 propId, size_t arrayIndex_unused) (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"><span class="mlabel">static</span></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>GetDrawingScaleFactor</b>() const (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>GetEffectiveSolidScale</b>(SceneInfoCP sceneInfo) (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"><span class="mlabel">static</span></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>GetGeometryScaleFactor</b>() const (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>GetGlobalOrigin</b>() const (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>GetGlobalOrigin</b>(SceneInfoCP sceneInfo, XPoint3d *pGlobalOrigin) (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"><span class="mlabel">static</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>GetGridBase</b>() const (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>GetGridPerReference</b>() const (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>GetGridRatio</b>() const (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>GetGridXAngle</b>() const (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>GetInsertionBase</b>() const (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>GetIntPropertyValue</b>(Int32 &amp;propVal, HATObjectCR objHd, UInt32 propId, size_t arrayIndex_unused) (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"><span class="mlabel">static</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>GetIs3d</b>() const (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>GetIsAcsLocked</b>() const (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>GetIsAnnotationOUnit</b>() const (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>GetIsAutoUpdateFieldsOn</b>() const (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>GetIsDrawMasterSceneLastOn</b>() const (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>GetIsGridLocked</b>() const (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>GetIsHidden</b>() const (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>GetIsIndexed</b>() const (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>GetIsInOUnitList</b>() const (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>GetIsIsoLocked</b>() const (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>GetIsMarkup</b>() const (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>GetIsoGrid</b>() const (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>GetIsoPlane</b>() const (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>GetIsUnitLocked</b>() const (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>GetIsUseAnnotationScaleOn</b>() const (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>GetLinearPrecision</b>() const (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>GetLinearUnitMode</b>() const (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>GetLineStyleScale</b>() const (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>GetLineStyleScaleMode</b>() const (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>GetLinkageHolderObject</b>(ATObjectR) const (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>GetMasterUnit</b>() const (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>GetMasterUnit</b>(SceneInfoCP sceneInfo, UnitInfo *pUnitInfo) (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"><span class="mlabel">static</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>GetMasterUnitLabel</b>(SceneInfoCP sceneInfo, WChar *pLabel) (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"><span class="mlabel">static</span></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>GetName</b>() const (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>GetOUnitType</b>() const (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>GetPropagateAnnotationScale</b>() const (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>GetPropertyFlags</b>() const (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>GetRoundoffRatio</b>() const (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>GetRoundoffUnit</b>() const (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>GetSceneType</b>() const (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>GetSettingFlags</b>() const (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>GetSolidExtent</b>() const (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>GetStorageUnit</b>() const (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>GetStorageUnit</b>(SceneInfoCP sceneInfo, UnitInfo *pUnitInfo) (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"><span class="mlabel">static</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>GetStringPropertyValue</b>(WStringR propVal, HATObjectCR objHd, UInt32 propId, size_t arrayIndex_unused) (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"><span class="mlabel">static</span></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>GetSubPerMaster</b>(SceneInfoCP) (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"><span class="mlabel">static</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>GetSubUnit</b>() const (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>GetSubUnit</b>(SceneInfoCP sceneInfo, UnitInfo *pUnitInfo) (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"><span class="mlabel">static</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>GetSubUnitLabel</b>(SceneInfoCP sceneInfo, WChar *pLabel) (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"><span class="mlabel">static</span></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>GetTransparency</b>() const (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>GetTypeData</b>() const (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>GetUorPerGrid</b>() const (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>GetUorPerMaster</b>(SceneInfoCP) (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"><span class="mlabel">static</span></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>GetUorPerMeter</b>() const (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>GetUorPerMeter</b>(SceneInfoCP) (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"><span class="mlabel">static</span></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>GetUorPerStorage</b>() const (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>GetUorPerStorage</b>(SceneInfoCP) (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"><span class="mlabel">static</span></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>GetUorPerSub</b>(SceneInfoCP) (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"><span class="mlabel">static</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>GetUorScaleBetweenScenes</b>(double *uorFactor, SceneInfoCP source, SceneInfoCP dest) (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"><span class="mlabel">static</span></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>GetUseBackgroundColor</b>() const (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>GetXPoint3dPropertyValue</b>(XPoint3d &amp;propValOut, HATObjectCR objHd, UInt32 propId, size_t arrayIndex_unused) (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"><span class="mlabel">static</span></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>HasSameName</b>(SceneInfoCR) const (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>InitFrom</b>(SceneObjectCR other, bool ignoreSets, ATProjectP file) (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>IsEqual</b>(SceneInfoCR) const (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>IsGeometryAtDrawingScale</b>() const (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>IsNameCharValid</b>(WChar) (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"><span class="mlabel">static</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>IsNameValid</b>(WCharCP) (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"><span class="mlabel">static</span></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>IsTreatedAs3d</b>() const (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>LineStyleScaleMode</b> 枚举名称 (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>LSSCALEMODE_AnnotationScale</b> 枚举值 (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>LSSCALEMODE_CompoundScale</b> 枚举值 (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>LSSCALEMODE_LineStyleScale</b> 枚举值 (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html#a4d186236760d216f52ccddcf186ed96a">MakeCopy</a>() const</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>operator delete</b>(void *rawMem, size_t size) (定义于 <b>IRefCounted</b>)</td><td class="entry"><a class="el" href="../../dc/dfd/struct_i_ref_counted.html">IRefCounted</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">protected</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>operator delete[]</b>(void *rawMem, size_t size) (定义于 <b>IRefCounted</b>)</td><td class="entry"><a class="el" href="../../dc/dfd/struct_i_ref_counted.html">IRefCounted</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">protected</span></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>operator new</b>(size_t size) (定义于 <b>IRefCounted</b>)</td><td class="entry"><a class="el" href="../../dc/dfd/struct_i_ref_counted.html">IRefCounted</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">protected</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>operator new[]</b>(size_t size) (定义于 <b>IRefCounted</b>)</td><td class="entry"><a class="el" href="../../dc/dfd/struct_i_ref_counted.html">IRefCounted</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">protected</span></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>operator=</b>(SceneInfoCR other) (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>PrepareNameAndCheckIfUsable</b>(bool &amp;isSame, WStringR name, WCharCP nameIn) const (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>Release</b>() const =0 (定义于 <b>IRefCounted</b>)</td><td class="entry"><a class="el" href="../../dc/dfd/struct_i_ref_counted.html">IRefCounted</a></td><td class="entry"><span class="mlabel">pure virtual</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>SetAcsObjectId</b>(ObjectId const &amp;atobjid) (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>SetAcsOrigin</b>(XPoint3dCR) (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>SetAcsRotation</b>(XRotMatrixCR) (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>SetAcsScale</b>(double scale) (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>SetAcsType</b>(ACSType) (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>SetAngularMode</b>(AngleMode value) (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>SetAngularPrecision</b>(AnglePrecision value) (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>SetAnnotationScaleFactor</b>(double scale) (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>SetATComponentDefinitionHandlerId</b>(ATComponentDefinitionHandlerIdCR newHdrId) (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>SetATSheetDef</b>(ATSheetDefCR) (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>SetAzimuth</b>(double azimuth) (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>SetBackgroundColor</b>(RgbColorDef const &amp;) (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>SetDefaultRefLogical</b>(WCharCP) (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>SetDescription</b>(WCharCP) (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>SetDirectionBaseDir</b>(double value) (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>SetDirectionClockwise</b>(bool value) (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>SetDirectionMode</b>(DirectionMode value) (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>SetDrawingScaleFactor</b>(double sheetScale) (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>SetGeometryAtDrawingScale</b>(bool geometryAtDrawingScale) (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>SetGeometryScaleFactor</b>(double sheetScale) (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>SetGlobalOrigin</b>(XPoint3dCR globalOrigin) (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>SetGridParams</b>(double const *uorPerGrid, UInt32 const *gridPerRef, double const *gridRatio, XPoint2dCP gridBase, double const *gridAngle) (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>SetInsertionBase</b>(XPoint3dCR insertionBase) (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>SetIs3d</b>(bool is3d) (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>SetIsAcsLocked</b>(bool isLocked) (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>SetIsAnnotationOUnit</b>(bool isAnnotationCell) (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>SetIsAutoUpdateFieldsOn</b>(bool willAutoUpdateFields) (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>SetIsDrawMasterSceneLastOn</b>(bool willDrawMasterSceneLast) (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>SetIsGridLocked</b>(bool isLocked) (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>SetIsHidden</b>(bool isHidden) (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>SetIsIndexed</b>(bool isIndexed) (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>SetIsInOUnitList</b>(bool isInCellList) (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>SetIsIsoLocked</b>(bool isLocked) (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>SetIsMarkup</b>(bool isMarkup) (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>SetIsoGrid</b>(bool isGrid) (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>SetIsoPlane</b>(IsoPlaneValues value) (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>SetIsUnitLocked</b>(bool isLocked) (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>SetIsUseAnnotationScaleOn</b>(bool isOn) (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>SetLinearPrecision</b>(PrecisionFormat value) (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>SetLinearUnitMode</b>(ATUnitFormat value) (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>SetLineStyleScale</b>(double lineStyleScale) (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>SetLineStyleScaleMode</b>(const LineStyleScaleMode &amp;lssMode) (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>SetLinkageHolderObject</b>(ATObjectCR) (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>SetName</b>(WCharCP name) (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>SetOUnitType</b>(OUnitLibraryType type) (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>SetPropagateAnnotationScale</b>(bool propagate) (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>SetRoundoffUnit</b>(double const *pRoundoffUnit, double const *pRoundoffRatio) (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>SetSceneType</b>(ATScenesType sceneType) (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>SetSolidExtent</b>(double extent) (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>SetStorageUnit</b>(UnitDefinitionCR newStorageUnit, double uorPerStorage) (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>SetTransparency</b>(double transparency) (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>SetTypeData</b>(SceneTypeData const &amp;pTypeData) (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>SetUorPerStorageUnit</b>(double uorPerStorage) (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>SetUseBackgroundColor</b>(bool useBackground) (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>SetWorkingUnits</b>(UnitDefinitionCR newMasterUnit, UnitDefinitionCR newSubUnit) (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>SetWorkingUnits</b>(UnitDefinitionCR newMasterUnit, UnitDefinitionCP pNewSubUnit) (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>ToSceneObject</b>(ATObjectR objP, ATObjectCP existingObjP, bool saveSets) const (定义于 <a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a>)</td><td class="entry"><a class="el" href="../../da/d31/struct_scene_info.html">SceneInfo</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="odd"><td class="entry"><b>~IRefCounted</b>() (定义于 <b>IRefCounted</b>)</td><td class="entry"><a class="el" href="../../dc/dfd/struct_i_ref_counted.html">IRefCounted</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">protected</span><span class="mlabel">virtual</span></td></tr>
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